XDTalk Forums - Your HS2000/SA-XD Information Source!
 

Go Back   XDTalk Forums - Your HS2000/SA-XD Information Source! > Main Room > General HS2K SA-XD Talk
Register Forum Rules Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read
XDTalk Memberships Gold Sponsorships XDTalk Sponsors XDTalk Pro Logo Shop Photo Gallery Wiki ChatBox


Welcome to the XDTalk Forums - Your HS2000/SA-XD Information Source! forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features.

*** Registration also removes the In-Text Advertising when viewing threads on XDTalk! ***

Also, registering gets you started on gaining access to The Trading Post and Blogs after 30 days and 100 posts! Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

Reply
 
LinkBack Thread Tools Display Modes
Old 04-24-2006, 07:43 PM   #1
XDTalk 100 Member
 
Olivia Chillia's Avatar
 
Join Date: Apr 2006
Posts: 102
Snap caps in an XD?

Can I use a snap cap in my XD without having to reload each time I pull the trigger? I've never had a striker fired gun before.
Olivia Chillia is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-24-2006, 07:48 PM   #2
XDTalk 1K Member
 
shipwreck's Avatar
 
Join Date: Mar 2005
Location: Texas
Posts: 1,306
Send a message via MSN to shipwreck
No, U will have to pull the slide back just enough to recock the gun after every pull. I do not think U will have to cycle the slide completely - making the snap cap eject.
__________________
-

Visit: http://www.fnforum.net

The ULTIMATE FN site!
shipwreck is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-24-2006, 09:30 PM   #3
XDTalk Newbie
 
Join Date: Apr 2006
Posts: 16
the front serrations are perfect for this. itis the only time i use them.
sage is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-24-2006, 10:12 PM   #4
XDTalk 4K Member
 
Join Date: Jan 2006
Location: Omaha, NE
Posts: 4,691
Send a message via MSN to jednp Send a message via Yahoo to jednp
Just pay attention to how far you have to pull the slide back to make the cocked indicator stick out. It's maybe 3/4" or so. Is it somewhat annoying compared to a DAO where you can continue to pull the trigger without doing anything else? yes.. but it's the only way you can do it with this gun. You won't have to eject the snap cap, just pull the slide back just enough to cock the gun, and you're good to go.
jednp is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 06:03 AM   #5
XDTalk Member
 
Join Date: Mar 2006
Posts: 62
You'll have to pull the slide back slightly. But if you're only dry firing in the home, you don't need snap caps as the firing pin won't fire without a round in the chamber. It will simply decock but the weight of the pull is the same.
xanadu22 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 06:07 AM   #6
XDTalk 500 Member
 
Join Date: Jan 2006
Posts: 811
xanadu-

are you sure about that? i'm pretty sure XD doesn't decock... the firing pin is released and slams forward as if there were a round there. it just doesn't encounter anything.
technically, this isn't the best thing to do to your gun but so long as you don't do it too much, you shouldn't have a problem. (even if you did, i think it'd be covered under warranty b/c there's no way springfield would know the circumstances under which things broke).

anyways, i've NEVER heard reference to the XD having a decocker.

can anybody clarify?
Exmasonite is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 06:35 AM   #7
XDTalk 100 Member
 
Mojoski's Avatar
 
Join Date: Apr 2006
Location: Atlanta Area
Posts: 227
Send a message via AIM to Mojoski Send a message via Yahoo to Mojoski
From what I understand, there is no decocker on the XD line.
__________________
Proud Georgia Firearms Licensee
Springfield Armory XD-9 Subcompact
Crossbread SuperTuck Adjustable
Maxpedition Jumbo Versipack
Mojoski is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 07:52 AM   #8
XDTalk 1K Member
 
gotnspikes's Avatar
 
Join Date: Feb 2006
Location: Oregon
Posts: 1,144
Send a message via AIM to gotnspikes Send a message via MSN to gotnspikes Send a message via Yahoo to gotnspikes
Maybe I'm off, but the way I understand it, if you pull the slide back and it sets(cocks) the striker, pulling the trigger without a round in the chamber releases the striker and does not reset it. Doesn't this mean it is decocked? I think this is what xanado22 was getting at. They didn't mean decocked as in easing the striker out of cocked by some other way other then pulling the trigger.

Was that clear as mud?

Jeff
__________________
XD-40S Blk/Blk
\"After a shooting spree, they always want to take the guns away from the people who didn’t do it. I sure as hell wouldn’t want to live in a society where the only people allowed guns are the police and the military.\" - William Burroughs
gotnspikes is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 09:53 AM   #9
XDTalk 4K Member
 
Join Date: Jan 2006
Location: Omaha, NE
Posts: 4,691
Send a message via MSN to jednp Send a message via Yahoo to jednp
What he said is the firing pin won't fire without a round in a chamber, and that's totally false. The firing pin WON'T fire, only if you DON'T pull the trigger. If you pull the trigger, the firing pin will fire, and you will be required to pull the slide back a little bit to reset the firing pin so you can dry fire again. If you want to practice finding where trigger reset is, you can do this. Pull the trigger all the way, and keep it held to the back. Rack the slide just enough to cock it and let it back forward, make sure you still have the trigger depressed all the way. Now, slowly start letting the trigger go forward, you will eventually hear a click and that's how far you have to let the trigger forward in order to fire another show. Now you can pull the trigger after you hear that click, and you will release the firing pin.
jednp is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2006, 02:36 PM   #10
XDTalk 500 Member
 
Join Date: Mar 2006
Location: eastern Nebraska
Posts: 646
Jed is right, you pull the trigger, and the firing pin strikes, round chambered or not.

Also if you read the XD manual, it states dry firing is OK, since you are forced to dry fire every time you field strip the gun.

Still, old habits die hard, and I usually run snap caps when I dry fire mine as well.
malkore is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7. The time now is 05:19 AM.


 

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Daniel Kao DBA XDTalk & Kao Holdings